Demo

Your heroines fight on their own, like a game in the corner of your screen. Collect loot, beat bosses, recruit and gear up. Free: no wallet, no real money, saved in this browser.

Season opens in
--:--:--

Practice and the Whitelist Season open together at your time.

Join early: connect X and your wallet below. Points start counting at the open.

Gold0
Points0
Bag0%
Boss tries0
Rank-
Goblin CampFighting
Kills 0Gold 0XP 0Points 0Chests 0
Open game

Your team fights on its own, even with the page closed. The bag fills for 8 h after each collect. Chests drop only while this page is open (max 6/day).

Today

Check-in, quests and the Sheriff's tax cart (it rolls by about once an hour while this page is open) pay gold only: no points, no boss tries. Check in once a day: a new day starts at 00:00 UTC, in practice too. A missed day starts the streak over; day 7 gives the Merry Men frame. The quest chest comes on top of the daily chest cap.

ZonesBeat a boss to open the next zone
  • Harder zones pay more but drain HP faster.
  • Win chance = 50% × team power ÷ boss power (5–95%).
  • 1 boss try per hour, max 6.
Boss fightPick a boss in Zones
Team power-
Win chance-
Boss tries-
Win reward-
    Your bandTeam: pick up to 3 heroes
    Sherwood CampGold makes the whole band stronger

    4 levels each: 1k, 3k, 7k, 15k gold (demo only; in the live game camp upgrades cost ETH, or $RBHH at 20% off, and the camp is rebuilt each season). No direct points.

    Recruit100 gold
    ?

    Gold recruiting is demo only; live heroes are minted. Each one costs more.

    GearFrom chests and bosses
    • Power: Common +4%, Uncommon +8%, Rare +13%, Epic +20%, Legendary +30%.
    • Merge 3 alike → next rarity (50–1,000 gold).
    • Enhance up to +5, +3% each (200–5,000 gold). Merging resets it.